Hide and Shriek

Hide and Shriek – 1v1 3rd Person Shooter – Game Designer – Chillenium Submission – 1st Place Winner – October 2018
The game is a hide and go seek shooter where players can transform into props to hide. The game concept was the team’s collective idea where I worked on the following:
- Created the GDD
- Fleshed Out Mechanics
- Designed Level Layout Arenas
- Created UI Mockups
- Painted a Game Controller for the Control Screen
Chillennium 2018 Game Design Document

level layout, including camera size (red), bullet spawn point (violet), walls (green), and major pathways (blue)

Final version of the main menu in Hide and Shriek. The fire is animated and occasionally a random object in the scene will do a jig. UI Rendering done by a teammate.

hand-painted controller asset for the control screen
The game is free to play at https://fyxe.itch.io/hide-and-shriek.