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Josey Meyer

Game Designer and 3D Artist

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Tag: skeleton

I’ve Got a Bone to Pick

March 17, 2017Leave a comment

All puns aside, I spend all day working on making the skeleton. Luckily I saved a lot of time using some tools from this site, so check them out anytime you don’t wanna fuss over joint orienting or manually rename every little bone in the skeleton.

Rutendo_Skeleton

Mouse Rig

January 18, 2017January 18, 2017Leave a comment
mouse-rig
mouse-rig-topology
mouse-rig-show

So I have gotten the skeleton of the mouse done, using a flexi-rig in order to have the spine flow better.

Now on to skinning! ^^

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