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Josey Meyer

Game Designer and 3D Artist

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Tag: unreal engine

Pointillism Game – Update

March 21, 2017March 22, 2017Leave a comment

As an update, this is one of the screenshots of my game so far. Currently the game is only made of UI widgets of transitioning menus. The basic mechanic is not made yet, but it’s good to see the basic UI of one of the more developed screens.

PracticeMenu_Screenshot

As for learning how to code the mechanic I need, I am following this basic blueprint tutorial series to hopefully figure out what I need.

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